12月282014
[教程]第十讲之分解1-渐变画刷
ACN论坛.讲师:seniors 转载请说明此文出处所在:<<简易工作室>>,谢谢!
分解1-渐变画刷
说明:当画刷起点和填充的起点一至时,填充效果最容易控制,自己在界面上拉动体会一下
对于线性渐变画刷,只有翻转或者不翻转,不分水平垂直
具体看代码注释吧,如果不懂,还是希望说的细一点,到底是哪里不懂
#include <APIConstants.au3> #include <WinAPIEx.au3> #include <GDIPlus.au3> #include <GDIPlusEx.au3> Global $rectx = 5, $recty = 5, $rectw = 100, $recth = 100 Global $brushx = $rectx, $brushy = $recty, $brushw = 50, $brushh = 50 GUICreate("第十讲之分解1-渐变画刷", 500, 400) $nCtrlId = GUICtrlCreatePic("", 0, 0, 500, 200) $hPicWnd = GUICtrlGetHandle($nCtrlId) Global $rect[4][2], $brush[4][2] init() GUIRegisterMsg($WM_HSCROLL, "onHSCROLL") GUISetState() update() While 1 $Msg = GUIGetMsg() Switch $Msg Case -3 ExitLoop EndSwitch WEnd GUIDelete() Exit Func init() GUICtrlCreateLabel("矩形起点X", 5, 205) $rect[0][0] = GUICtrlCreateSlider(60, 205, 100) GUICtrlSetLimit(-1, $rectx, 0) GUICtrlSetData(-1, $rectx) $rect[0][1] = GUICtrlCreateLabel("", 170, 205, 40, 25) GUICtrlSetData(-1, $rectx) GUICtrlCreateLabel("矩形起点Y", 5, 235) $rect[1][0] = GUICtrlCreateSlider(60, 235, 100) GUICtrlSetLimit(-1, $recty, 0) GUICtrlSetData(-1, $recty) $rect[1][1] = GUICtrlCreateLabel("", 170, 235, 40, 25) GUICtrlSetData(-1, $recty) GUICtrlCreateLabel("矩形宽度W", 5, 265) $rect[2][0] = GUICtrlCreateSlider(60, 265, 100) GUICtrlSetLimit(-1, $rectw, 40) GUICtrlSetData(-1, $rectw) $rect[2][1] = GUICtrlCreateLabel("", 170, 265, 40, 25) GUICtrlSetData(-1, $rectw) GUICtrlCreateLabel("矩形高度H", 5, 295) $rect[3][0] = GUICtrlCreateSlider(60, 295, 100) GUICtrlSetLimit(-1, $recth, 40) GUICtrlSetData(-1, $recth) $rect[3][1] = GUICtrlCreateLabel("", 170, 295, 40, 25) GUICtrlSetData(-1, $recth) GUICtrlCreateLabel("画刷起点X", 255, 205) $brush[0][0] = GUICtrlCreateSlider(310, 205, 100) GUICtrlSetLimit(-1, $brushx, 0) GUICtrlSetData(-1, $brushx) $brush[0][1] = GUICtrlCreateLabel("", 420, 205, 40, 25) GUICtrlSetData(-1, $brushx) GUICtrlCreateLabel("画刷起点Y", 255, 235) $brush[1][0] = GUICtrlCreateSlider(310, 235, 100) GUICtrlSetLimit(-1, $brushy, 0) GUICtrlSetData(-1, $brushy) $brush[1][1] = GUICtrlCreateLabel("", 420, 235, 40, 25) GUICtrlSetData(-1, $brushy) GUICtrlCreateLabel("画刷宽度W", 255, 265) $brush[2][0] = GUICtrlCreateSlider(310, 265, 100) GUICtrlSetLimit(-1, 110, 0) GUICtrlSetData(-1, $brushw) $brush[2][1] = GUICtrlCreateLabel("", 420, 265, 40, 25) GUICtrlSetData(-1, $brushw) GUICtrlCreateLabel("画刷高度H", 255, 295) $brush[3][0] = GUICtrlCreateSlider(310, 295, 100) GUICtrlSetLimit(-1, 110, 0) GUICtrlSetData(-1, $brushh) $brush[3][1] = GUICtrlCreateLabel("", 420, 295, 40, 25) GUICtrlSetData(-1, $brushh) EndFunc ;==>init Func onHSCROLL($hWnd, $iMsg, $wParam, $lParam) Switch $lParam Case GUICtrlGetHandle($rect[0][0]) $rectx = GUICtrlRead($rect[0][0]) GUICtrlSetData($rect[0][1], $rectx) Case GUICtrlGetHandle($rect[1][0]) $recty = GUICtrlRead($rect[1][0]) GUICtrlSetData($rect[1][1], $recty) Case GUICtrlGetHandle($rect[2][0]) $rectw = GUICtrlRead($rect[2][0]) GUICtrlSetData($rect[2][1], $rectw) Case GUICtrlGetHandle($rect[3][0]) $recth = GUICtrlRead($rect[3][0]) GUICtrlSetData($rect[3][1], $recth) Case GUICtrlGetHandle($brush[0][0]) $brushx = GUICtrlRead($brush[0][0]) GUICtrlSetData($brush[0][1], $brushx) Case GUICtrlGetHandle($brush[1][0]) $brushy = GUICtrlRead($brush[1][0]) GUICtrlSetData($brush[1][1], $brushy) Case GUICtrlGetHandle($brush[2][0]) $brushw = GUICtrlRead($brush[2][0]) GUICtrlSetData($brush[2][1], $brushw) Case GUICtrlGetHandle($brush[3][0]) $brushh = GUICtrlRead($brush[3][0]) GUICtrlSetData($brush[3][1], $brushh) EndSwitch update() EndFunc ;==>onHSCROLL Func update() Local $HWND_CX = _WinAPI_GetWindowWidth($hPicWnd) Local $HWND_CY = _WinAPI_GetWindowHeight($hPicWnd) _GDIPlus_Startup() $hGraphics = _GDIPlus_GraphicsCreateFromHWND($hPicWnd) $hBitmap = _GDIPlus_BitmapCreateFromGraphics($HWND_CX, $HWND_CY, $hGraphics) $hBackbuffer = _GDIPlus_ImageGetGraphicsContext($hBitmap) _GDIPlus_GraphicsClear($hBackbuffer, 0xFFECE9D8) _GDIPlus_GraphicsSetSmoothingMode($hBackbuffer, 2);光滑模式,2为8*8抗距齿 lineBrushComp($hBackbuffer) _GDIPlus_GraphicsDrawImageRect($hGraphics, $hBitmap, 0, 0, $HWND_CX, $HWND_CY) _GDIPlus_BitmapDispose($hBitmap) _GDIPlus_GraphicsDispose($hBackbuffer) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_Shutdown() EndFunc ;==>update Func lineBrushComp($hGraphics) Local $hPen = _GDIPlus_PenCreate(0xFFFFFFFF, 2) Local $hPath = _GDIPlus_PathCreate() ;$rectx, $recty, $rectw, $recth分别是矩形路径的起点XY坐标,及宽高 _GDIPlus_PathAddRectangle($hPath, $rectx, $recty, $rectw, $recth) Local $hBrush ;下面是4种填充方式的对比,0是不翻转,1是水平翻转,2 是垂直翻转,3是水平垂直均翻转,其中4是不铺设,所以不演示了 ;水平翻转就是到超过画刷高到第二行时,水平翻转 ;垂直翻转就是到超过画刷宽到第二列时,垂直翻转 ;对于线性渐变画刷,只有翻转或者不翻转,所以0,2是翻转,1,3是翻转 ;$brushx, $brushy, $brushw, $brushh分别是我设置的画刷的起点XY及宽高 ;_GDIPlus_LineBrushCreate函数的参数是起点XY及终点XY,所以终点的XY用了起点+宽高 Local $endx = $brushw + $brushx, $endy = $brushh + $brushy ;============================================================ ;说明:当画刷起点和填充的起点一至时,填充效果最容易控制,自己在界面上拉动体会一下 ;============================================================ For $i = 0 To 3 $hBrush = _GDIPlus_LineBrushCreate($brushx, $brushy, $endx, $endy, 0xFFFFFFFF, 0xFFFF0000, $i) _GraphicsFillPath($hGraphics, $hPath, $hBrush) _GraphicsDrawPath($hGraphics, $hPath, $hPen) _GDIPlus_BrushDispose($hBrush) _GraphicsDrawString($hGraphics, "渐变" & $i, $rectx, $recty + $recth + 10) _GDIPlus_GraphicsTranslateTransform($hGraphics, $rectx + $rectw + 10, 0) Next _GDIPlus_PathDispose($hPath) _GDIPlus_PenDispose($hPen) ;复位画布 _GDIPlus_GraphicsResetTransform($hGraphics) _GDIPlus_GraphicsTranslateTransform($hGraphics, 0, $recty + $recth + 40) ;================================绘制原画刷样子 $hPath = _GDIPlus_PathCreate() ;防止画刷宽高为0时,看不到刷子,当为0时,设置为1粗细 Local $brushrectw = $brushw, $brushrecth = $brushh If $brushw = 0 Then $brushrectw += 1 If $brushh = 0 Then $brushrecth += 1 _GDIPlus_PathAddRectangle($hPath, $brushx, $brushy, $brushrectw, $brushrecth) $hBrush = _GDIPlus_LineBrushCreate($brushx, $brushy, $endx, $endy, 0xFFFFFFFF, 0xFFFF0000) _GraphicsFillPath($hGraphics, $hPath, $hBrush) _GDIPlus_BrushDispose($hBrush) _GDIPlus_PathDispose($hPath) EndFunc ;==>String1 ;_GDIPlus_GraphicsDrawString这个函数,我认为他没有设置$hBrush,所以我改成这样就可以用不同的画刷了 Func _GraphicsDrawString($hGraphics, $sString, $nX, $nY, $hBrush = 0, $sFont = "Arial", $nSize = 10, $iFormat = 0) Local $hFormat = _GDIPlus_StringFormatCreate($iFormat) Local $hFamily = _GDIPlus_FontFamilyCreate($sFont) Local $hFont = _GDIPlus_FontCreate($hFamily, $nSize) Local $tLayout = _GDIPlus_RectFCreate($nX, $nY, 0, 0) Local $aInfo = _GDIPlus_GraphicsMeasureString($hGraphics, $sString, $hFont, $tLayout, $hFormat) __GDIPlus_BrushDefCreate($hBrush) Local $aResult = _GDIPlus_GraphicsDrawStringEx($hGraphics, $sString, $hFont, $aInfo[0], $hFormat, $hBrush) Local $iError = @error __GDIPlus_BrushDefDispose() _GDIPlus_FontDispose($hFont) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) Return SetError($iError, 0, $aResult) EndFunc ;==>_GraphicsDrawString ;下面这两个描路径和填充路径,在3.3.9.5中已经更正了,我用的是3.3.7.15画笔和画刷设置不对,可以改成这样的就行了 Func _GraphicsDrawPath($hGraphics, $hPath, $hPen = 0) Local $iTmpErr, $iTmpExt, $aResult __GDIPlus_PenDefCreate($hPen) $aResult = DllCall($ghGDIPDll, "uint", "GdipDrawPath", "hwnd", $hGraphics, "hwnd", $hPen, "hwnd", $hPath) $iTmpErr = @error $iTmpExt = @extended __GDIPlus_PenDefDispose() If $iTmpErr Then Return SetError($iTmpErr, $iTmpExt, False) $GDIP_STATUS = $aResult[0] Return $aResult[0] = 0 EndFunc ;==>_GraphicsDrawPath Func _GraphicsFillPath($hGraphics, $hPath, $hBrush = 0) Local $iTmpErr, $iTmpExt, $aResult __GDIPlus_BrushDefCreate($hBrush) $aResult = DllCall($ghGDIPDll, "uint", "GdipFillPath", "hwnd", $hGraphics, "hwnd", $hBrush, "hwnd", $hPath) $iTmpErr = @error $iTmpExt = @extended __GDIPlus_BrushDefDispose() If $iTmpErr Then Return SetError($iTmpErr, $iTmpExt, False) $GDIP_STATUS = $aResult[0] Return $aResult[0] = 0 EndFunc ;==>_GraphicsFillPath```
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